26 February 2026
Thursday + 22:00

This site is currently under construction :)

This is my official dev journal for my passion project - UNTIL WE FALL - which I started solo,
am still currently developing solo,
and will continue to develop solo,
until I fall.

// might even post bits of code here - I dunno
I'd love to share how I solved some of the developmental problems that I faced 
pertaining to the game's code.


This site, too, is a solo venture; I'm its sole creator and manager. Regardless of the two fronts, though, the game takes priority. But major milestones approaching alpha will be posted here, likely on the day I commit and push the updates or the very next day. But typically within the week.
UNTIL WE FALL has undergone several prototypes - testing mechanics and concepts, though different pipelines and with different engines (including Unity, Godot, Unreal) - until official development began on April of 2025.
I have been working on this project religiously everyday since then, and I intend to keep doing so, until personal inspiration dries up or suggestions no longer come my way.

I'm open to inquiries and suggestions. (But please don't expect immediate replies! I'm literally a one-person team!)

Just email me on:

“Better to have players complain about naked tribesmen than complain they can’t fullscreen.”